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Line 7: |
Line 7: |
| label probeCell = mesh.findCell(probePoint); | | label probeCell = mesh.findCell(probePoint); |
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− | const labelList& probeCellNeighbours = mesh.cellCells()[probeCell]; | + | const labelList& probeCellNeighbours = mesh.cellCells()[probeCell]; |
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| forAll(probeCellNeighbours, cellI) | | forAll(probeCellNeighbours, cellI) |
Line 18: |
Line 18: |
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| TODO | | TODO |
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Revision as of 08:16, 21 August 2006
The original question (as posten on the Message board) was: Given a position as (x,y,z), I want the u or p value in this point by using interpolation.
1 Doing the interpolation by yourself
vector probePoint(x,y,z);
label probeCell = mesh.findCell(probePoint);
const labelList& probeCellNeighbours = mesh.cellCells()[probeCell];
forAll(probeCellNeighbours, cellI)
{
// Do your stuff
}
2 Using OpenFOAM's interpolation classes
TODO