FireFoam

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fireFoam

   Transient solver for fires and turbulent diffusion flames with reacting
   particle clouds, surface film and pyrolysis modelling.

1 Solution Strategy

The source code can be found in fireFoam.C


 
 
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     |
    \\  /    A nd           | Copyright (C) 2011-2017 OpenFOAM Foundation
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.
 
    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.
 
    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.
 
    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
 
Application
    fireFoam
 
Group
    grpCombustionSolvers
 
Description
    Transient solver for fires and turbulent diffusion flames with reacting
    particle clouds, surface film and pyrolysis modelling.
 
\*---------------------------------------------------------------------------*/
 
#include "fvCFD.H"
#include "turbulentFluidThermoModel.H"
#include "basicReactingCloud.H"
#include "surfaceFilmModel.H"
#include "pyrolysisModelCollection.H"
#include "radiationModel.H"
#include "SLGThermo.H"
#include "solidChemistryModel.H"
#include "psiReactionThermo.H"
#include "CombustionModel.H"
#include "pimpleControl.H"
#include "fvOptions.H"
 
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
 
int main(int argc, char *argv[])
{
    argList::addNote
    (
        "Transient solver for fires and turbulent diffusion flames"
        " with reacting particle clouds, surface film and pyrolysis modelling."
    );
 
    #include "postProcess.H"
 
    #include "addCheckCaseOptions.H"
    #include "setRootCaseLists.H"
    #include "createTime.H"
    #include "createMesh.H"
    #include "createControl.H"
    #include "createFields.H"
    #include "createFieldRefs.H"
    #include "initContinuityErrs.H"
    #include "createTimeControls.H"
    #include "compressibleCourantNo.H"
    #include "setInitialDeltaT.H"
    #include "createRegionControls.H"
 
    turbulence->validate();
 
    // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
 
    Info<< "\nStarting time loop\n" << endl;
 
    while (runTime.run())
    {
        #include "readTimeControls.H"
        #include "compressibleCourantNo.H"
        #include "solidRegionDiffusionNo.H"
        #include "setMultiRegionDeltaT.H"
        #include "setDeltaT.H"
 
        ++runTime;
 
        Info<< "Time = " << runTime.timeName() << nl << endl;
 
        parcels.evolve();
 
        surfaceFilm.evolve();
 
        if(solvePyrolysisRegion)
        {
            pyrolysis.evolve();
        }
 
        if (solvePrimaryRegion)
        {
            #include "rhoEqn.H"
 
            // --- PIMPLE loop
            while (pimple.loop())
            {
                #include "UEqn.H"
                #include "YEEqn.H"
 
                // --- Pressure corrector loop
                while (pimple.correct())
                {
                    #include "pEqn.H"
                }
 
                if (pimple.turbCorr())
                {
                    turbulence->correct();
                }
            }
 
            rho = thermo.rho();
        }
 
        runTime.write();
 
        runTime.printExecutionTime(Info);
    }
 
    Info<< "End" << endl;
 
    return 0;
}
 
 
// ************************************************************************* //
 

2 Equations

2.1 Equations Fluid

2.1.1 Momentum conservation

The equation of motion are written for a moving frame of reference. They are however formulated for the absolute velocity (the derivation of the equations of motion can be found in https://openfoamwiki.net/index.php/See_the_MRF_development and also in https://diglib.tugraz.at/download.php?id=581303c7c91f9&location=browse. Some additional information can be found in https://pingpong.chalmers.se/public/pp/public_courses/course07056/published/1497955220499/resourceId/3711490/content/UploadedResources/HakanNilssonRotatingMachineryTrainingOFW11-1.pdf):




    \frac{ \partial (\rho {u}_i)}{\partial t} + \frac{\partial}{\partial x_j} \left( \rho {u}_{rj} u_i \right)  + \rho\epsilon_{ijk}\omega_i u_j= 

   - \frac{\partial p_{rgh}} {\partial{x_i}} - \frac{\partial \rho g_j x_j}{\partial x_i}  + \frac{\partial}{\partial x_j} \left( \tau_{ij} + \tau_{t_{ij}} \right) 
+ F_{pi}
(2)

 u represent the velocity,  u_r the relative veloicty,  g_i the gravitational acceleration,  p_{rgh} = p - \rho g_j x_j the pressure minus the hydrostatic pressure and  \tau_{ij}  and  \tau_{t_{ij}}  are the viscose and turbulent stresses. Note that since the relative velocity  u_r appears in the divergence term, the face flux  \phi appearing in the finite volume discretization of the momentum equation should be calculated with the relative velocity.  F_{pi} represents the force excreted by the particles on the fluid.


The source code can be found in Ueqn.H:


 
 
      MRF.correctBoundaryVelocity(U);
 
    fvVectorMatrix UEqn
    (
        fvm::ddt(rho, U) + fvm::div(phi, U)
      + MRF.DDt(rho, U)
      + turbulence->divDevRhoReff(U)
     ==
        parcels.SU(U)
      + fvOptions(rho, U)
    );
 
    UEqn.relax();
 
    fvOptions.constrain(UEqn);
 
    if (pimple.momentumPredictor())
    {
        solve
        (
            UEqn
          ==
            fvc::reconstruct
            (
                (
                  - ghf*fvc::snGrad(rho)
                  - fvc::snGrad(p_rgh)
                )*mesh.magSf()
            )
        );
 
        fvOptions.correct(U);
        K = 0.5*magSqr(U);
    }