Difference between revisions of "OpenFOAM guide/PrimitivePatchInterpolation"

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Revision as of 14:46, 30 June 2010

primitivePatchInterpolation creates inverse distance weighting factors to perform linear interpolation between elements of a primitive mesh. This includes:

  • faceToPointInterpolate;
    •  \left . \boldsymbol \Phi \right \vert_{f \to p}
    • faceToPointInterpolate(Phi);
  • pointToFaceInterpolate;
    •  \left . \boldsymbol \Phi \right \vert_{p \to f}
    • pointToFaceInterpolate(Phi);
  • faceToEdgeInterpolate
    •  \left . \boldsymbol \Phi \right \vert_{f \to e}
    • faceToEdgeInterpolate(Phi);