Contrib solidParticleFoam

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Revision as of 08:09, 7 October 2008 by Hani (Talk | contribs)

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Valid versions: OF version 15.png

1 Short description

A minimalistic code and case set-up to show how to use the solidParticleCloud class.

2 Usage

Do the following steps:

  • cd solidParticleFoam/solidParticleFoam
  • wmake
  • rehash
  • cd ../box
  • blockMesh
  • solidParticleFoam

2.1 Post-Processing

Do the following steps while standing in the 'box' directory:

  • foamToVTK
  • paraview
  • In Paraview: Load state baseState.pvsm and click on the 'play' button to run an animation.

3 Physics

The code includes interaction with walls, but no collisions. The particles are affected by drag, but the fluid is unaffected by the particles.

This solver is not to be used for simulations that resemble the real world. It's just a demo.

4 Example cases

4.1 Box

Two particles with different initial velocities are inserted in the field. See above for how to run the case.

5 Download

The most up-to-date version of the sources can be downloaded via subversion:

svn checkout http://openfoam-extend.svn.sourceforge.net/svnroot/openfoam-extend/trunk/Breeder_1.5/solvers/other/solidParticleFoam/

6 History

  • 2008-11-07: Initial upload

--Hani 10:09, 7 October 2008 (CEST)