Difference between revisions of "Main HowTos"
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Revision as of 13:34, 6 March 2006
- He'll teach you how to pick and choose
- And how to throw the blade.
- Bob Dylan (One more cup of coffee)
A How-To is a text that tells you "how to do something". (So far this is an unstructured list. If there is enough stuff it will get a structure).
So far the How-Tos will be sorted by their completion status
1 How-Tos that can be of help
These How-Tos are in a finished state. In other words: their authors think, that there is not much that can be improved.
Porting open Foam to a new (unsupported) platform
How to prepare XEmacs/Emacs for the correct indentation
How to quickly change the mesh with blockMesh
2 How-Tos that are only planned/fragments
If you feel like writing these: go ahead (but before you do: move them to the next section)
Adding a new boundary condition.
Adding a new transport equation to a solver
3 How-Tos that are being worked on
These How-Tos have found someone who wants to write them. After completion they will be moved to the top section.